The Food Online Game
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| Title | The Food Online Game | |
| Objectives | To provide learners with first-hand experience of the situations and problems typical of a complex market, such as the sale of food online, which entails significant logistics and legislation issues. | |
| Learning goals | At the end of the course, learners will be able to: - Test their e-business strategies on the sale of food online |
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| Contents | A game-style simulation in which learners are invited to manage an e-commerce website selling food for one year, choosing how to best tackle the typical difficulties of this particular commercial sector. Questions are based on concrete data, collected by observing newsgroups and mailing lists dealing with e-commerce and therefore resulting from the daily practice of people working in the sector. |
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| Structure |
The programme is composed by a descriptive part introducing the game and three levels of questions (very easy, demanding and difficult) testing learners in different ways. |
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| Target | Young entrepreneurs or learners holding a secondary school diploma wishing to start up an e-commerce activity | |
| Duration | 1 hour 30 minutes |


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